Alena Kuzminykh
Alena Kuzminykh
Concept artist
Porto, Portugal

About

I'm a concept artist with 5+ years of experience in the CG industry. I've crafted concept art for environments, characters, and props across multiple film and game productions. My portfolio includes work on numerous high-profile projects, collaborating closely with directors, producers, and cross-functional teams to bring creative visions to life.
I'm passionate about pushing the boundaries of visual design and continuously refining my skills to stay at the forefront of industry trends. Eager to connect with fellow professionals and explore new opportunities to create compelling and immersive visual experiences.

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Skills

Concept ArtMatte PaintingCharacter DesignEnvironment Design3D ModelingSketchingTeachingDigital Sculpting

Software proficiency

Photoshop
Photoshop
Blender
Blender
Marvelous Designer
Marvelous Designer
ZBrush
ZBrush
Keyshot
Keyshot
Infinite Painter
Infinite Painter
Stable Diffusion
Stable Diffusion

Reel

Productions

    • Video Game
      The Expanse: Osiris Reborn
    • Year
      2027
    • Role
      Concept artist
    • Company
      OwlCat Games
    • Movie
      Guest from the Future
    • Year
      2024
    • Role
      Concept artist
    • Company
      Main Road Post
    • Movie
      Master and Margarita
    • Year
      2023
    • Role
      Concept art
    • Company
      Main Road Post
    • Movie
      Mayor Grom: Chumnoy Doktor
    • Year
      2021
    • Role
      Concept art
    • Company
      Main Road Post
    • Movie
      Cosmoball
    • Year
      2020
    • Role
      Concept art, matte paint
    • Company
      Main Road Post
    • Movie
      Invasion
    • Year
      2020
    • Role
      Concept art, matte paint
    • Company
      Main Road Post

Experience

  • Concept artist at OwlCat Games
    Porto, PT
    January 2025 - Present

    Environment Concept Art: Creating rich, imaginative environment concepts that helped define the game’s world and atmosphere, always staying in line with the overall art direction.

    Tools & Techniques: Using Blender for 3D modeling and Photoshop for painting and image editing to deliver high-quality concept art that met the project’s needs.

    Team Collaboration: Working closely with lead concept artists and producers, taking in feedback and making sure visual elements matched the creative vision.

    Task Management: Handling tasks efficiently and met deadlines consistently, using strong time management and organizational skills to keep things moving smoothly.

    Progress Tracking: Keping the team updated with daily and weekly progress reports, making communication and tracking easy and transparent.

    Remote Culture: Even while working remotely, I staying involved in team events and company culture, helping build a sense of connection and collaboration.

  • Concept artist at Grafit
    Moscow, RU
    May 2021 - April 2024

  • Concept artist at Main Road Post
    Moscow, Russia
    February 2019 - April 2021

    Duties: concept art, matte painting, sketching

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